Originally Posted by low strife There are many, many things im going to point out, ill edit them in. Things that need to be fixed in Halo 3 V1.05 -Melee damage: I think it is far to much, and the melee distances are a little to short.
-Sniping: The bullets seem to "curve" sometimes, and this gets annoying.
-Battle Rifle: There are points where you can shoot though the wall (I.E holes and such) but other times there is that obvious host bullsh.t. I highly doubt that they will be able to correct the host advantage without some serious programming. (I.E introducing "equal lag" into the host's point of view, equal to that of everyone else in the party).
-Sword: Sword vs. Sword is f..king retarded, it takes 3-4 hits to kill the other when you lunge at the same time, letting someone kill you\other person while you are f..king around with the lunges.
-Brute hammer: Should be removed from the game.
-Assault Rifle: Less AR damage, larger clip.
-Needler: That thing is way overpowered, maybe the damage it does should be rediced 25-40%, and the clip size upped by 50% or something similar.
-Grenades: Damage is fine, but the range at which the damage is applied is far to short. Ive had many times where ive dropped a grenade under someone's feet, and it only do 60-80% shield damage.
I personally think there should be button glitches. They made Halo 2 a game that was completely different from any other First Person Shooter, the fact that you could get out of almost any situation alive, and if you were in a disadvantaged position, you could glitch your way out of it (I.E nade reload, RRBX, Double shot, etc, etc). That made the game, in a sense, a lot harder to play, and if you mastered the glitches, it gave you a serious edge over everything\everyone else. What im getting at is, they brought a unique streak into the game, something that would never had been there if it hadnt been for the glitches, it made the game so much more un-predicting, because without those, it would be the same old run-and-gun to the melee\death grenade after the end of the battle. Glitches brought the game onto a whole new level. |