All my friends tell me that my maps are recon worthy so i decided to show all of you the maps I've created so far. I don't forge very often or else I'd have a lot more maps. At least try them out for me.
I hope you like them.
And sorry for pretty much writing you a book to read lol. I'm a bad writer too...sorry.
Map 1
1st map is called Delta. It is a very small map made in Sandbox. Its not a box but it is like a narrow guardian with the outsides being the open areas. This level has 3 versions. Volume 1 is the team map. For almost all team game settings. Its not built for MLG though because this level is just too small for that. Volume 2 is the FFA version of the map. Which supports every single FFA gametype im pretty sure. It is the same map except the weapons are arranged quite differently. I have a film of me playing some of my friends in an FFA match. Volume 3 is exactly the same as v2 except there is a bit of a secret in this one. This is meant for goofing around with your buddies and ticking them off with the little secret. Which can also prove fatal if you mess it up. The map is very complex. It is very neatly done but it isn't flawless. It is not symmetrical. But it is still fair for both spawns. It has all the normal weapons of any map. Sniper, rockets, and shotgun, maulers, brute shot, and a few others. Plus there is overshield in the red light and camo in the blue for v2 & 3. There's a lift in the middle of the building that works well with the map. It is generally a building with an outer ring. But its not that simple. Thats Delta I hope you like it. I'll post links to images and to my file set at the end of the post.
Map 2 & 3
Ok who here loves Trash Compactor. I sure do. Well i made two maps for this game. One is in Sandbox (v1) and the other in Orbital (v2). Everybody loves v1. Mainly because you can throw 2 tanks and a wraith plus radio towers, barriers, golf balls, and almost all the vehicles. Although i think i can improve it. V2 is kinda..blech. It works, but it is very small and stuff falls instantly. Although i laughed for 20 minutes when my friend CTO got decapitated by a soccer ball within .75 seconds of the start. It's not really fair. Plus you can rain down grenades from the zombie's platform and just kill them with grenades. Or you can walk backwards too far and fall off. Also all the stuff you throw doesn't really hurt. Cardboard boxes just aren't sturdy enough to cut off the head of your infectees per say. But hey, I made a map in Orbital. I'm happy with that. The zombie platform is made out of servers and generators. So the floor is destructible!!! Woot. V1 is kinda sweet. Killballs spawn after 3 minutes and kill all the humans. So the zombie always wins the match as long as he doesn't fall of or get himself killed. Little tip for pushing in the tanks. Use a warthog. The hammer is useless. V1 is made in the sky bubble. It is 3 walls wide and 2 high. and like 5 or 6 long. The launching system might be a bit rusty but it still works very well. V2 is made in the sniper hallway. The zombie platform floats above the giant gaping hole of death that everyone hates. I blocked off doorways and stuff. The game type is in the file set with the maps.
Map 4
This one is called Sandville. It is a map i built pretty recently. Sandville is built in the Crypt and is very neatly made. It is only meant for team slayer but i can work for FFA slayer...sorta. This might be more complex than Delta, but I don't know about that. It is mostly long range to medium range fighting. There is a large complex arena in the middle with lots of different pathways. This map is actually symmetrical. This is like a very large version of Delta. Its the same kind of map design if you look at it right. But it is still very different. This level isn't chaotic like Delta is. Its got all the normal weapons and stuff. I like this map a lot. Also in the file set.
Map 5
Called Yomamma. My first map ever on the mythic map. My brother and I built this map in the sky bubble all in one day. The first day we got the map pack too. This one is good but its not my favorite. It has a tunnel system and allows you to use the tops of them as well. This level is also quite neat as well. It is very long. Good sniping map. Camo and shotgun are inside the tunnels. This map is hard to explain. So just see it for yourself.
Map 6
Sand Gultch. No its not blood gultch but it is a good map. Really sweet design and good set up built on the main floor of Sandbox. It is messed up though. I built this map before i knew about the default object glitch. Therefore it has no spawn points. Only spawn areas. Which sucks. Plus not enough weapons. The map is good though so enjoy it.
Those are all the maps that I'm gonna tell you about. I have others, but these are all the main maps. All of these maps are in a file set on bungie.net.
Here is the link to my file set with the maps in it.
http://www.bungie.net/Stats/Halo3/Fi...Hollowpoint924
Here is the link to my file set with screenshots of the maps.
http://www.bungie.net/Stats/Halo3/Fi...Hollowpoint924
There ya go. Please comment.
These images are the maps in order of what i listed them except for Sand Gultch. Here's the link for Sand Gulch screenshot.
http://www.bungie.net/Stats/Halo3/Sc...CB51C50C0F19D1