Thanks For The Sticky!!
This is where you ask all your questions about forge.
And I will be Posting Text Tuts on all questions asked.
TUTS New Maps- Sheild Doors/Floating objects without stacking them
- Hold the sheid door/Double box/single box/Fence wall ect.. where you want it...
- Press Start...Save Changes
- Without closing the start menu, press end game
- Start back up ur map and it will be floating where you were holding it.
- Place object ex. double box where you want to merge it.
- Set that object to "Place at Start: NO" and "Respawn Time: X" (X= how ever long you want to position ur next object.)
- Press Start, And Press Start New Round
- Now turn into Forge and go to where you placed your first object(you should see its little spawn point.)
- Place your next object so that it will intersect your first one
- Wait, untill(however you set the respawn time too) the first object spawns
- change your first object to "Place at Start: YES"
- Your Done
- Merging Objects With Map Geometry (Door Method)
- Place object (box or whatever) where ever you want it
- this step is optional, but Recomended - Completly Surround the object you want to merge into the walls or the ground, except for the side opposite to where you want to merge it.
- Place Doors ontop on the object you want merged ( either top down or on the side)
- Wait a few seconds to make sure the doors are settled
- Now Quickly grab and release the object you want merged
- Wait untill settled
- Place Doors closer to object then repeat steps ( 4&5 )
- Your Done
- PS, it doesnt work great, be prepared to be mad
More to come just ask...
All Maps- Make a stack of Crates (or Containers if your on Last Resort)
- Place a Receiver Node on top, wait untill it stops moving
- Delete all the Crates/Containers
- Now repeat Steps 1-3 until your satisfied(you can use Sender/Two-Way Nodes too)
- Then you can place Crates on top of your Teleporters, and if you want them unmoveable then either place a Receiver Node or Weapon Holder on top.
- Instant Spawning (Great for Fusion Coils)
- Spawn a Fusion Coil (will work with all equipment/exploives)
- As Monitor Press "X" on the Fusion Coil
- Using the Thumbstick go Right
- Then Set the "Run Time Minimum to the highest it can go
- Then Poof and u have instant respawning objects
Now if you want them to fall from the sky
- Stack a bunch of crates/ or wat ever
- and place a Fusion coil on top
- Wait a bit untill it stops moving
- Delete whatever is under it
- and change it to instant respawn (tut above)
- now it will keep falling

- Teleporter Tapping (aka. pushing tele through ground/wall)
- CANNOT BE HOST
- Spawn a teleporter...i like to use Two-Ways (just so you can still grab it)
- Hold the Right Trigger, and Push the teleporter as far from you into the ground/wall as possible.
- keep looking at the teleporter and Tap A rapidly (aka. drop-pickup-drop-pickup...)
- Now if the Teleporter isnt through the surface, then your probably Host.