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MLG '07 Gametypes, Rules and Changes
Sir3Ns
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  #481 (permalink) Default 02-22-2007
 
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Im liking the new rulz
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MLG '07 Gametypes, Rules and Changes
TXK Ech0
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  #482 (permalink) Default 02-22-2007
 
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wow sweet
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MLG '07 Gametypes, Rules and Changes
Heineken
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  #483 (permalink) Default 02-22-2007
 
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I like the changes.

Sanc TS always bored me. With the addition of snipe it should be more fun and involve different strats.

Middy bomb is cool. Its all about teamwork and map control.

New FFA rules are interesting. Games will be a little longer. Giving the possiblility for real high killcounts.
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MLG '07 Gametypes, Rules and Changes
TsUnAmI
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  #484 (permalink) Default 02-22-2007
 
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I really like the new FFA rules, not a big fan of middy bomb but whatever. Now in FFA you will have to be way more consistent. I also like the addition of the sniper for Sanctuary.
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MLG '07 Gametypes, Rules and Changes
WisdoM ModsiW
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  #485 (permalink) Default 02-22-2007
 
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there arent any motions in ffa neither???!!
 
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MLG '07 Gametypes, Rules and Changes
Livid Instinct
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  #486 (permalink) Default 02-22-2007
 
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Quote:
Originally Posted by .iC â p ø View Post
I thought Ivory Tower TS was an '05 gametype. I'm not sure if they removed it before '06 or after '06 started but I know it wasn't around for the last half of the '06 events.

I wanted more changes other than - BC CTF and + Middy Bomb.

The FFA and map default weapons on Sanc TS sounds pretty cool.
Yeah I know but I remember when I watched a few of the MLG Episodes on USA that I saw shockwave missing with 2 rockets on Ivory Tower. I don't remember which episode it was.
 
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MLG '07 Gametypes, Rules and Changes
KhAoS
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  #487 (permalink) Default 02-22-2007
 
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woo i have played the neww ffa rules and there terriable
 
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MLG '07 Gametypes, Rules and Changes
ToUcH Loves GoW
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  #488 (permalink) Default 02-22-2007
 
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Noice, too bad i wont be playing it
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MLG '07 Gametypes, Rules and Changes
EOD Incinerator
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  #489 (permalink) Default 02-22-2007
 
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Is it just me or was 2 flag ctf on beaver creek one of the funnest gametypes in mlg? no matter what there was always someone who could stop you if you had flag including rockets, snipe, shotty and br guys all across the map, as well as the task of protecting your flag guy when trying to capture and sometimes even meeting up with the rival with flag and getting into a flag fight, im not saying that midship bomb isnt fun, of course it isnt...i mean is...but why get rid of ctf on beaver creek? why not get rid of ctf on midship (which is still a lame reason to add bomb) so beaver creek would have 2 gametypes. Just my opinion...i do however like sniping on sanctuary now
 
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MLG '07 Gametypes, Rules and Changes
DayC
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  #490 (permalink) Default 02-22-2007
 
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Horrible rules!

MLG should hang their head in shame that they brought in Assault over CTF.
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