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| Halo 2 MLG & Team Hardcore discussion Discussion specifically for MLG Pro only. Talk about the season events, pros, scrimming, player/team recruit and more. Halo 2 topics only |
Halo 3 Forum > Halo 2 > Halo 2 MLG & Team Hardcore discussion |
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| MLG '07 Gametypes, Rules and Changes | ||||||||
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Join Date: Dec 2005
Posts: 124 | ffa unlimited, does it usually take longer than 15 minutes to get 50...i guess i never really pay attention Last edited by NW80085 1337; 02-21-2007 at 10:03 PM. | |||||
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| MLG '07 Gametypes, Rules and Changes | ||||||||
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| | free for all is so much cooler makes it intense for sure it will interesting to see who gets the most kills in 15 minutes they can be like a record and stuff thats really cool
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| MLG '07 Gametypes, Rules and Changes | ||||||||
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Join Date: Jan 2007 Location: Central IL
Posts: 2,136 | Quote:
Why dont they do maps like Zazibar, Turf, or Relic?
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Join Date: Jul 2006
Posts: 173 | lol it says no radar for all game types.....that doesent include FFA i presume? because ill quit ffa if it does. | |||||
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| | cool, now i will make a mlg assult lol
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| | I hate Ivory Tower Slayer with a passion But um the new FFA is ok i guess And middy bomb is the best gametype around, so overall MLG made some good decisions. But i think the FFA should go to 10 or 12 minutes, not 15
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