| I agree with some of your points... surprisingly enough, but some of it I don't agree with. I think that autoaim is said to have more effect than it really does. Let's say that I'm attempting to kill someone with the battle rifle. If I just sit there while the person I'm shooting at is strafing and using tactics to dodge my shots, autoaim won't matter. I have recently been playing some Halo: CE at lans with my friends, and I have found that using a sniper or pistol is not any harder than in H2. The autoaim is almost needed on XBL, considering the amount of lag. If the H1 pistol was in H2 can you imagine the host advantage! From long range only host would be able to achieve a 3 shot, and that would obviously be abused. I totally disagree with you sig. When I play a complete noob in Halo 1 or Halo 2, I will beat them because I am the better player. When I play someone who is very good at this game, I will obviously get destroyed because they have more experience and skill. Now to some points I agree with you on. I agree that many of the power weapons take no skill and are very overpowered. I believe that Bungie realized this and will be fixing it in Halo 3. Also, melee lunges are very inconsistent. There is nothing worse than attempting to beat someone down and ending up flying through the air and off of the map. I don't necessarily think these need to be removed, but more so just tweaked.
__________________  |